| __init__(self, Rectangle boundary, int capacity=10, int max_depth=8) | zlayout::spatial::QuadTreeNode< T > | |
| _intersects_boundary(self, Rectangle bbox) | zlayout::spatial::QuadTreeNode< T > | protected |
| boundary | zlayout::spatial::QuadTreeNode< T > | |
| boundary | zlayout::spatial::QuadTreeNode< T > | |
| BoundingBoxFunc typedef | zlayout::spatial::QuadTreeNode< T > | |
| capacity | zlayout::spatial::QuadTreeNode< T > | |
| capacity | zlayout::spatial::QuadTreeNode< T > | |
| children | zlayout::spatial::QuadTreeNode< T > | |
| children | zlayout::spatial::QuadTreeNode< T > | |
| clear() | zlayout::spatial::QuadTreeNode< T > | |
| depth | zlayout::spatial::QuadTreeNode< T > | |
| divided | zlayout::spatial::QuadTreeNode< T > | |
| get_all_objects() const | zlayout::spatial::QuadTreeNode< T > | |
| get_all_objects(self) | zlayout::spatial::QuadTreeNode< T > | |
| insert(const T &object, const BoundingBoxFunc &get_bbox) | zlayout::spatial::QuadTreeNode< T > | |
| insert(self, Any obj, Rectangle bbox) | zlayout::spatial::QuadTreeNode< T > | |
| is_divided() const | zlayout::spatial::QuadTreeNode< T > | inline |
| max_depth | zlayout::spatial::QuadTreeNode< T > | |
| max_depth | zlayout::spatial::QuadTreeNode< T > | |
| objects | zlayout::spatial::QuadTreeNode< T > | |
| objects | zlayout::spatial::QuadTreeNode< T > | |
| objects | zlayout::spatial::QuadTreeNode< T > | |
| ObjectType typedef | zlayout::spatial::QuadTreeNode< T > | |
| QuadTreeNode(const geometry::Rectangle &boundary, size_t capacity=10, size_t max_depth=8, size_t depth=0) | zlayout::spatial::QuadTreeNode< T > | |
| query_point(const geometry::Point &point, const BoundingBoxFunc &get_bbox) const | zlayout::spatial::QuadTreeNode< T > | |
| query_point(self, Point point) | zlayout::spatial::QuadTreeNode< T > | |
| query_range(const geometry::Rectangle &range, const BoundingBoxFunc &get_bbox) const | zlayout::spatial::QuadTreeNode< T > | |
| query_range(self, Rectangle range_bbox) | zlayout::spatial::QuadTreeNode< T > | |
| size() const | zlayout::spatial::QuadTreeNode< T > | |
| size(self) | zlayout::spatial::QuadTreeNode< T > | |
| subdivide(self) | zlayout::spatial::QuadTreeNode< T > | |